Updated chrss yesterday:
- "open" games (an opponent needs no invitation needed to join)
- commenting on moves (for that extra bit of social interaction)
Updated chrss yesterday:
Nearly a month since the last update, but there's a few new things:
Few minor background tweaks, but the major new feature in this upgrade is that you can now get an aggregated rss feed for all of a user's games. e.g.:
/chrss/user/lilspikey/rss
Is the rss feed for all of my games. If you are playing several games (as …
So I've now uploaded the results of the saturday morning code-a-thon. This means that you can now browse all of the previous moves and they also have a convenient URL. So if you want to show someone a move that you thought was particularly good/bad you can just send …
For some reason I seem to be getting up early at the moment and coding. Just had a pretty good intense coding session and managed to get a whole load of stuff done to chrss. So good when you get that feeling of "flow".
So needs testing before I deploy …
Just tweaked some settings, so logins to chrss shouldn't expire for a couple of days - instead of after twenty minutes. It was getting annoying having to log in all the time...
Another minor update to chrss. Changes:
Other than that my losing streak continues. That game contained a move I immediately saw as being wrong after I did it, so I think one of …
It appears that I'm helping organise "$5 Apps - a new geek meet" with Ian. Should be interesting.
Planning on giving a talk about setting up chrss and Ian will be talking about ShowMeDo. With luck we'll get a few other people along to talk about their "$5 apps" in the …
Well I ended up not doing so well against Kennon in the end.
To be able to finish the game though I needed to add the ability to resign from a game. So now when you are logged in you will see a "resign" button (if it's your turn to …
Just done:
TODO: